About Us

We are a video game development studio that was founded in early 2009, in the city of Santa Fe, Argentina. We have a comprehensive in-house development team made up of game designers, front-end and back-end programmers, graphic designers and musicians.

Focused on HTML5 and Mobile games, we adapt to the technology stack the user needs. We have broad experience in commercial engines, such as Unity, and in free, open source tools, such as Haxe/OpenFL, Phaser, Pixi.js, among others.

At Killabunnies, we are committed to the projects assigned to us and we invest all of our time and channel our emotions to achieve an outcome that both we and the client can be proud of.

What We Do

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Game Development

We offer tailored development from the hi-concept to the gold candidate.

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Staffing

Hire a remote professional for a temporary ramp-up on your project.

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Live Ops Management

KPIs analysis and content creation for an already live game.

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Programming Consulting

Expert technical advisement from a 10+ experienced team.

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Art Consulting

Icons, still images, traditional animation, bone animation.

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Game Design Consulting

Let us help you to formalize your idea into proper documents and presentations.

See us in action

Some of our clients

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Our team

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Mariano Obeid

Director

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Andres Miranda

Creative director

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Javier Brunet

Administrator

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Gonzalo Agosta

Game Designer

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Milton Candelero

Developer

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Emanuel Segretin

Developer

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Guido Bracalenti

Developer

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César Lorenzon

Developer

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Juan Manuel Cruz

Developer

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Noelia Bustaver

Graphic Artist

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Ariel Echarren

Musician

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Sabrina Sotelo

Producer

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Aixa Andruszczyszyn

Administrative assistant

Work With Us!

Do you want to join our team?

Send us your CV and a brief description of yourself to jobs@killabunnies.com.ar

We are always looking for new talent!