Who are we
We are a videogame developing studio located in Santa Fe, Argentina, founded in mid 2009.
At Killabunnies we develop videogames with their own intellectual property, for advertising, for events, mini games for MMOs and games for social networks. Our games are developed in Flash for Web, PC and devices with Android 2.2 or later. Through API’s we can integrate what we develop with data bases and social networks.
We also offer a service of consultancy for companies, advice on usability and user experience, quality and service control and video game developing.
We offer you professionals with more than 15 years in the industry, willing to contribute with their knowledge and experience and also young talented people with an innovative vision. Our team has experience developing for several platforms such as Web, Pc, Android, Wii, and Xbox 360.
A puzzle in which the user is able to change gravity in order to guide the characters through different levels.
A platform game that combines 2 different elements: time manipulation and the possibility of creating parts of the stage. Users need to combine these two characteristics to be able to solve the puzzles that appear throughout the over 40 levels available in the game.
Bubba got the first place in the international poll of the CODEAR Mash Up Competition, and the second
place in the Argentinean community poll.
It was honored with the Runner UP prize in
the Web Category in the Sapo Awards 2010.
The game received very good reviews both
nationally and internationally.
Artsy game, where you have to help the sleepy girl to recover her sleep and avoid getting caught by Nightmares.
Macumba is a game that combines the characteristics of a platform game and a puzzle in which we need to modify part of the stage for the character to be able to complete the levels.
Game developed for "CODEAR: Demo". Elected as the best game in the contest.
Game developed for “CODEAR: non convencional football”. Elected as the best game in the contest.
Between platformer and puzzle, Sonrobot, developed for “CODEAR 5 Elements” contest in colaboration with Blas Vicco and Agustín Ariel Echarren. It won the contest 1st place
A short experimental Point and Click that takes up the story written by Antoine de Saint-Exupery and locates The Little Prince back in his home planet. The game got second place in the Codear Textless Game competition.
A tribute to Casio's classic "Game & Watch". It was developed in 48 hours for the Global Game Jam 2011 teamed up with Ariel Echarren and German Levental.
Advergames
Web game developed for the "Win With Bahco" campaign from SNA Europe with data base integration.
Game made for the "Secretaría de Turismo de la Provincia de Santa Fe" (Ministry of Tourism of Santa Fe province) to promote sport fishing and local tourism.
Consumo responsable Cervecería Santa Fe
Race game made for tablets with Android for the "Cervecería Santa Fe" (Santa Fe Brewery) stand in the TC2000 championship.